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( The most obvious example would be switching Breastplate for Contagion if fighting a healer like Aphro or Baron. Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. [god_id] => 80 You can see the most recently updated guides on the browse guides page. Your best bet in this matchup is to be reasonably aggressive early, and coordinate your pushes with your ADC so that they can capitalize on your damage and CC. Smite is an online battleground between mythical gods. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. [notes] => This is a provisionally easy ranking. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. Does this work? Best build Jormungandr: Solo/Tank. This field damages and slows Enemies inside of it every second. Evenly split 80 Physical and Magical Protection among all allied gods within 55 units and yourself. [god_id] => 69 Today we will be playing the new character Jormungandr, with a full damage build! Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. when you or an allied god pick up a spike, they gain a buff that causes their next ability to deal bonus magic damage equal to 3% of their own max hp. If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 2 Protections in an Aura that corresponds with the damage type of the target. [scoreVal] => 3 Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. [god] => Array SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Smite is an online battleground between mythical gods. Passive Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. ( This guide has not yet been updated for the current season. I want to receive promotions from our partners. Cooldown - 110s. It's the n1 item for magical gods in due for a reason. Smite Arena Jormungandr Season 8.7 No BOOTS High Damage!!!! [url] => skadi [god] => Array ) You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. Skill Order: Venomous Haze (Skill 1) > Consuming Bellow (Skill 2) > Submerge (Skill 3) > The World Serpent (Skill 4). [god] => Array ( [god] => Array ( [scoreVal] => 1 Cooldown - 130s. At 55 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection. You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. Want to support SmiteFire with an ad-free experience? [scoreVal] => 3 SMITEFire is the place to find the perfect build guide to take your game to the next level. [god_id] => 87 Jorm's Solo Current Build. If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. [notes] => She's abnoxious, but she won't kill you alone. ) ( [display_name] => Jormungandr [url] => baron-samedi This effect can only occur once every 10s. Good burst and bleed damage. Yemoja really can't compete with the damage you can put out if you play him right. Most of the time the combo doesn't hurt and you are a giant meaty hitbox for the enemy team to chase and kill for the next 15 seconds. Please consider supporting us by whitelisting us in your ad blocker! Similarly to an Athena, a good Terra will chew you up and spit you out. ) [notes] => He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% damage mitigation. ) Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. [god] => Array Please consider supporting us by whitelisting us in your ad blocker! Best build Ganesha: Damage (Solo)/Support. Join the leading SMITE community.Create and share God Guides and Builds. This field damages and slows Enemies inside of it every second. [url] => sylvanus Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. 1. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). GLYPH - Every 15s gain a stack of Hunger(max 3). Sure the ult will hurt, a lot, but you won't be pulled into the middle of his team. The rest of Jorm's build is pretty self explanatory, Spirit Robe is good because its passive makes up for Jorm's passive procing. AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25. ) Void stone is good for damage, Stone of Fal seems like another good option, but is a good example for a key Jorm concept. Both are "bully the opponent" focused and have similar damage outputs, with Jorm having slightly more burst. You do a considerable amount of damage, and can probably out damage her provided she doesn't break a bunch of rocks near you. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. ) So, I suggest you should use Jormungandr solo, tank. Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. [notes] => Heimdallr can, and probably will hurt you with his auto's. Among these days of judgement, none are eclipsed in their scale of horror and destruction foretold of more than Ragnarok, the prophesied disaster of the Norse pantheon. Array For each stack of Wisdom you have, your abilities deal 0.14% of your Max Mana as True Damage to enemy gods. There is no reason anyone should miss a chain on someone as big as Jorm. Biggest piece of advice, she isn't a tank and you put down solid damage, she can't heal someone who's already dead. Like Ares, if Baron solo ults you, he's an idiot. Same god and skin for both teams in All-Out Assault (in a pubs match) 1 / 2. Smite characters that will push you straight toward triumph include Freya, Arachne, Nemesis, Amaterasu, Cupid, Ratatoskr, Bakasura, Heimdallr, and Jing Wei. The issue here is that he provides a lot of support to his team, more than you. Max 50 stacks. What should I play/do next?Subscribe for more http://goo.gl/1jrvu6Follow . - Warding Sigil: A good defense item against 2 magical gods in lane. Can be upgraded at level 15. AURA - Enemy gods within 55 units have their healing reduced by 20%. . [god] => Array 1. This Build will grant the auto damage you could never imagine,you could hit up 180! Please consider supporting us by whitelisting us in your ad blocker! This caps at 100 power and 20% Lifesteal at 25% Health. 1. Join. ) 1. ( SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Jorm can easily get kills himself however! You can be reasonably aggressive in this matchup provided your ADC allows for it. Using this item allows you to teleport to any allied structure or ward while Rooted in place. Using this item reduces the Healing received by all enemy gods within 55 units by 40% for 10s and removes 75% of any currently applied shield. Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. So, I suggest you should use Jormungandr solo, tank. Biggest piece of advice, she isn't a tank and you put down solid damage, she can't heal someone who's already dead. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. If Sol and or Olorun are your enemy ADC's, or your enemy ADC uses a lot of abilities, like Chiron or AMC, I've found that this works nicely. 1. If Anhur wants you dead, you are dead. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. Targets hit take 7.5% increased damage for 5s, stacking 2 times. Remember, if Cabra hurts you, he isn't hurting your squishy friends. Yes, a good solo Guardian must have a balance between pwr and HP-defs, so i really need a suggest for a full broken solo build for him which balances the things! If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. [god] => Array ( [url] => jormungandr He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). [god_id] => 57 Combo 3: Venomous Haze -> Submerge -> Consuming Bellow -> The World Serpent. Array Save my name, email, and website in this browser for the next time I comment. I'd be happy to share a damage build I've been working on if you'd like. The physical and magical defense items can and should be switched out if needed. ( PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. Array [display_name] => Athena Additionally, their Damage Dealt is reduced by 15%. [notes] => See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. ) Aura All enemies within 25 units are dealt 20 (+1 per level) magical damage per second. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. ) If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him. Copyright 2019 SMITEFire | All Rights Reserved. ( ( It's good for pen and attack speed. [god_id] => 79 ) PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. I would never say ignore him in this matchup, but I would advise that you concentrate more effort on killing the ADC, ***ba does close to nothing on his own. You definitely out damage him, and I would say that your wave clear is superior. [display_name] => Baron Samedi ( Ganesha is a guardian God has surprising high damage, , crowd control and very tanky. Array [display_name] => Skadi ( Let me be clear, this is Herc support. Ares | Artio | Athena | Bacchus | Cabrakan | Cerberus | Cthulhu | Fafnir | Ganesha | Geb | Jormungandr | Khepri | Kumbhakarna | Kuzenbo | Sobek | Sylvanus | Terra | Xing Tian | Yemoja | Ymir | Atlas smite | Maui ->View All Gods, Your email address will not be published. Lots of CC (Slows, Knockups, Trembles). First off, Skadi just hurts. This guide here is my way of contributing to the game and helping new players pick up and play the big ol' snak if they so want to. Array [scoreVal] => 3 - War Flag: My new favorite, which provides good recovery in the laning phase for assists on minions and jungle monsters. But to top it all off, her ice slick thingy procs Jorm's passive. [scoreVal] => 3 1. This can only occur once every 15 seconds. While Empowered, Jormungandrs basic attack fires at its fastest rate. A few notes for the different options. This can only occur once every 15 seconds. Amazing Passive: Combustion. [god_id] => 35 [display_name] => Terra Their Attack Speed is reduced by 25% for the duration. This Build Is crazy Fun!! Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. If you have the lowest gold on your team, the assists also provides 15 Bonus Gold. This guide has not yet been updated for the current season. [god] => Array [god] => Array Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed. 1. Fire a bolt that travels 70 units, stopping on first god hit dealing 7.5% of their Current Health as True Damage and reducing any active shields by 75%. ( This caps at 3 stacks. Always try buy items with cooldown, if you dont take cooldown you dont do nothing XD. Tap each threat level to view Jormungandrs threats. [url] => apollo Vote received! ) ) Sobek will proc your passive with his charge and his spin manuever, though he can't chuck you around. [url] => xing-tian Though I probably didn't need to tell you that. [scoreVal] => 3 [notes] => His Silence Counters Your Second and 3 Ability Array Copyright 2019 SMITEFire | All Rights Reserved. ( The game treats Jorm like he doesn't have a basic attack, so items like the rings and stone of Fal will never trigger. ) If the target has over 2000 Health, your ability bonus damage scales up. . Array ( Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Immune to hard displacement. Using this item will allow you to teleport up to 45 units away instantly. Personally, I love all four starter options for Jorm, and have no problems going for one over the other. A skilled Athena player will absolutely shrek you, but then again a good Athena player will shrek anyone. ( The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. ( The immediate power and defense also really helps a big tank like Jormm. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. [god_id] => 3 SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection. 1. Cooldown - 200s. PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. 1. Smite is an online battleground between mythical gods. Bancroft is 200 power and the lifesteal is insane. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the debuff's effects are increased by 10% each, stacking up to 3 times. Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. ) This is a provisionally easy ranking. There isn't much to the mirror match, if you play better, you will win. Try an apply as much damage to the enemies mages, assassin, and adc before your team goes in for the kill. [god_id] => 37 [god_id] => 106 Ouch, just ouch. Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. However you choose to play Jormungandr, The SMITEFire community will help you craft the best build for the S10 meta and your chosen game mode. SMITEFire is the place to find the perfect build guide to take your game to the next level. 1. Overextending or getting ganked will result in either Baccus or Jorm dying. ) [display_name] => Xing Tian Extra damage after the first instance is halved. If she ults you, ult out. SMITEFire is the place to find the perfect build guide to take your game to the next level. If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. Combo 2: The World Serpent -> Consuming Bellow -> Submerge. ( [url] => ymir And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. [notes] => If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. On Conquest, damage Jorm and a warrior on duos can be a terrible threat if you both know what you're doing and you communicate (which is why I suggest duo queueing). SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Your best bet in this matchup is to stay at a decent distance and help your ADC with the wave when Ymir is busy. Array Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. [display_name] => Fafnir 1. ( ( This is specifically Fenrir support. [god_id] => 107 Please consider supporting us by whitelisting us in your ad blocker! May even give you the killing blow with your 2 damaging abilities. Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. [url] => ares Array [display_name] => Izanami At 55 stacks this item evolves, providing an aura of 10 physical protection and 10 magical protection. Fire a bolt that travels 70 units, stopping on the first Enemy God hit and splashing in a 20 unit radius, dealing 15% of their Current Health as True Damage and reducing any active shields by 75%. ( A skilled Athena player will absolutely shrek you, but then again a good Athena player will shrek anyone. [display_name] => Yemoja I want to receive promotions from our partners. Passive You gain an additional 15% damage mitigation for 3s whenever you are hit with a hard crowd control effect or root. PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. Always you can, buy the attackers blessing, if you cant, buy the warrior blessing. First off, lets just be clear here he does hurt early and late game, but so do you. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. [notes] => His push will be blocked by your passive, so unless you are out of position you don't have to worry about that. Please verify that you are not a bot to cast your vote. Mystical Earring -> Rose Spike Earrings -> Manticores Spikes. [display_name] => Sobek His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. ( ) All rights reserved. Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. 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